Abandoned Test Chamber
 While working with this team I was in charge of creating an environment that was to scale with an actual space that the player could walk around in using motion tracking. 
 I was also tasked with importing and implementing animation sequences into Unity and became very familiar with Unity's Animator. I also took part in desiging the experience itself, by making a storyboard for the scene that unfolds and a layout of th
env_screen4.png
Ravine
prev / next